Graphite™ is a free service from nonprofit Common Sense Media designed to help preK-12 educators discover, use, and share the best apps, games, websites, and digital curricula for their students by providing unbiased, rigorous ratings and practical insights from our active community of teachers.
Create your free account to have the ability to rate, curate, and create. Members rate by sharing reviews called Field Notes. Field Notes are reviews of tools written by teachers and include explanations of how teachers have used them with students. Members curate by collecting and organizing content on Graphite, such as reviews, Field Notes, blog posts, and App Flows onto Boards. And members can create tech-rich lesson plans called App Flows which provide a framework for seamlessly integrating technology into the curriculum.
Gooru is an online study tool that allows you to explore and study over 2,600 standards-aligned and personalized study guides. Study guides cover fifth grade through high school math and science topics, and resources include digital textbooks, animations, instructor videos and more. All resources are vetted and organized by teachers or Gooru's content experts, so you don't have to sort through the mess of subpar educational resources available online yourself. Gooru also makes it easy for you to connect with your worldwide peers to make learning a social experience. Post questions to an active community of students, teachers and experts, or find friends and peers to study with.
Best of all, Gooru adapts to you. Based on the topics you study and your performance on self-assessments, Gooru suggests resources and study guides that will help you master the concepts. You can track your study habits and monitor your performance on any of the topics you study.
Find Standards-Aligned Learning Content
Quickly and easily pinpoint resources vetted by other teachers using Gooru’s search. Browse through collections, complete lessons made by other teachers, or identify individual resources to address specific student needs. Filter search results by grade level, resource type, and Common Core State Standard. Engage your students with millions of K-12 videos, games, digital textbooks, and question items from all your favorite providers, from PhET, Autodesk, Common Sense Media, and more!
Build a Collection: Customize learning materials to fit the needs of each class or student
Pair a short video with a digital textbook or a series of questions to create a Collection on various topics, like slope, cells, or the Silk Road. Create your own collections or save and customize pre-existing collections by organizing resources that you discover in search, uploading your own resources, and adding or authoring questions to check for student understanding.
Manage and share class assignments
Assign collections and quizzes to your students by sharing a simple code. Sign-in isn’t required, and Gooru provides a single-click experience for students to access your collections.
Monitor engagement, comprehension, and progress.
As your students move through a collection, they can indicate how they feel about each resource they’re studying by selecting a response, from "I can explain!" to "I need help." Track student reactions to see which resources are resonating with them and where students need additional help.
Check for understanding by including a variety of question types in your collection for students to test what they’ve learned and identify areas to review. In the Collection Analytics pane, see a summary of your students responses as well as student reactions.
At My Science Box you'll find complete, scaffolded lesson plans to teach a 4-6 week middle school science unit through activities, projects, and field trips. Every lesson has been kid-tested with students at Archway School. Create a printable version of any lesson plan or even a whole teaching box by clicking the "printer friendly version" button at the bottom of any page.
Choose the Curriculum Tab to browse by content areas like Ecology, Watersheds, Geology, Tectonics, Physiology or Genetics. Choose Individual lessons to search or browse by Grade level, Type of lessons or Scientific concepts.
Here’s a great animated map growth of the United States from its beginning after the Revolutionary War until all the states were added, ending with Alaska and Hawaii in 1959. The commentary gives a good overview of the states as they were added, the territories as they became part of the United States, and brief mention of the various wars that impacted the territorial growth of the country. In addition is a timeline that extends from 1790 to 2010 and gives brief information about the states, territories, presidents, and several other topics.
Under the Sea is a wonderful mathematics website developed by Learn Alberta. Under the Sea presents students with animated stories that teach mathematics lessons for grade 2-4. The lessons are divided into thirteen categories Counting Money, Number Forms. Place Value, Comparing and Ordering Numbers, Addition, Subtraction, Multiplication, Division, Fractions, Patterns, Perimeter, Time, 3-D & 2-D Objects and Shapes, and Data Analysis. Each animated lesson is accompanied by a printable worksheet and a Parent/Teacher guide. Each lesson is divided into sections and students can advance or rewind as needed. Under the Sea also provides a visual-based, animated Glossary of math terminology. Students can choose to access a new lesson or enter a secret code to finish a lesson.
Raft Race is a great mathematics website developed by Learn Alberta. Math Live presents students with animated stories that teach mathematics lessons for grade 3-5. In this game, students collect items needed to build a raft and enter a river race. To collect the items, they solve a variety of math problems in four locations. The problems address Number Sense, Patterns, Variables and Equations, Measurement, 2-D & 3-D Shapes, Transformations, Data Analysis, and Probability. The conclusion of the raft race is determined by the number of activities completed.
Math Live is a neat mathematics website developed by Learn Alberta. Math Live presents students with animated stories that teach mathematics lessons for grade 4-6. In all there are twenty-three lessons for elementary school and middle school students. The lessons are divided into four categories; Number, Patterns and Relations, Shape and Space, Statistics and Probability. Each animated lesson is accompanied by a printable worksheet and assessment. Each lesson is divided into sections and students can advance or rewind as needed. Math Alive also provides a visual-based, animated Glossary of math terminology.
Math Live provides students with some real world examples of the uses of mathematics. Math Live provides teachers with downloadable teaching guides. For parents who would like to help their children with mathematics, Math Live offers parent guides.
Spy Guys is a neat mathematics website developed by Learn Alberta. Math Live presents students with animated stories that teach mathematics lessons for grade 5-7. The lessons include Area and Perimeter; Balancing Equations; Factors, Multiples, and Prime Factorization; Improper Fractions and Mixed Numbers; Interpreting Graphs, Percent, Probability, Problem Solving, Ratio, Slide and Flips, Solving Problems with Decimals, Summarizing and Extending Patterns; Understanding Integers, Using Ordered Pairs, Volume and Displacement; and Working with Angles. In addition to lessons, students are provided with visual-based Strategies and Glossary.
Reading Rewards is a reading incentive program with a little something for all kids. Designed to encourage reluctant readers by rewarding time spent reading in various ways, Reading Rewards also has tools for eager readers who want to share their reading experiences in a fun, safe, online community. In the classroom make a shortcut to this site on classroom computers and use it as a center, or post the address on your teacher website so students and parents can access the program at home, too. Set reading goals for individual students or the class.
Features that will appeal to teachers:
Do you use reading logs in the classroom? Try Reading Rewards as a way of moving away from all that paper, and getting your students sharing book reviews and recommendations!
1. Use paperless reading logs! Kids track their reading online, and you can view their entries anytime. Parental sign-off optional.
2. Set individual reading targets (and rewards, if desired) for your students, or group targets and rewards. It’s fun for the class to watch their numbers grow, and there is very little you need to do to set it up!
3. Print off detailed reading logs using a variety of different templates. Kids log their reading regularly, and you choose which entries to pull out into customized reports.
4. Set up and share annotated reading lists.
5. Share and discuss any of your reading topics in a mini blog.
6. Compete in weekly mini-games! The more they read, the better their chances of winning. A great reading incentive!
My Culture Quest is a game where you combine geography with an opportunity to explore artistic objects from different cultures. Your task is to fill a museum exhibition with examples of various kinds of art from different countries. You’ll be choosing objects that are centered around a certain theme, as well as objects that are of a similar type, but from different cultures. The game is timed and moves along quickly. As you choose your items, you find out some information about them. The museum curator asks you questions about your choices, and if you answer incorrectly, you cannot take the item. At the end of the game you can see how your objects are displayed in the exhibition.
A few of the cultures explored in this journey include China, Egypt, Africa, Greece, and Italy.
Play golf on this virtual course where you have to estimate the angle you want to hit the ball and how far you want to hit it. There are sand traps, water hazards, and trees to avoid. You’ll be getting a good work-out of your skills in estimating length and angles, fractions, decimals, and the use of the virtual ruler and protractor. Your goal, as with any golfer, is to beat par. Unlike the real game of golf, you won’t have to yell “fore” when you hit an errant shot.
Wikimedia Commons is an online repository of free-use images, sound, and other media files. Content is arranged by topic, location, type, author, license or source.
Sharing my Technology Tidbits